After spending the last year (Yeek!) on the GSoC and on the cleanup of DungeonMaster, Lost Eden and the epic Plumbers Don't Wear Ties!, I'm now busy on a Top Sikrit project with TMM. TMM badly wanted to work on a FMV game engine, and I had (what a surprise) suggestions... :)
During the past two weeks, TMM made wonders on undocumented opcodes of the MVE format and I spent this time on the hardcoded logic, because I'm masochist :) In order to give an idea of the progress so far, I have reversed the logic group 1, 2 and 4 (out of 4).
We started an engine in a currently private branch a couple of days ago, and I even managed to fix my first bug in the common code (which I usually don't touch to avoid a disaster), in the IFF decoder :)
So the first screen of the game is now showing properly!
Don't ask me which game it is, I won't tell it. It's Top-Sikrit.
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